I have been busy behind the scenes working on the 30k version of Killzone. Thinking on how best to make the skirmish game feel work for the madness of the Horus Heresy.
What if your Killzone force represented the remnants of an attack force banding together to be a thorn in their opponents side while at the same time in the midst of a desperate struggle survive.
Instead of a highly specialized mission oriented game you have a rag tag group of survivors banded together out of necessity.
With that concept in mind Killzone Survival is born!
I would also like to thank Brian Sobb for joining the Killzone Survival team and for all his help so far! Upon linking up with me this past weekend he had already been working on a 30k adaptation for normal SO KZ; the most wicked part is that we seem to mostly be on the same page for the majority of things. Very Exciting!
Until next time: keep your powder dry and bullets flying!
I like the name... it reminds me of the zombie comics and series so common this days, a bunch of survivors that try to survive and prosper.
ReplyDeleteWill it have experience system? It would be awesome, but I would like it for the 40k version too (probably it wouldn't be too difficult to pass it through versions).
Thank you for your work! I'll keep reading!
Once I cap off the core mechanics, I may finally finish the KZ campaign supplement with the experience system.
ReplyDeleteIt is all dependent on my Freelance game design workload which is pretty substantial at the moment! So when I say Brian has been a huge help I mean it!
:D I'm having a blast! Jim's awesome to work with, and has probably forgotten more about game design than I'll ever know haha.
ReplyDeleteHaha, thanks Brian, it's been a pleasure working with you on this!
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