Showing posts with label Bay Area Open. Show all posts
Showing posts with label Bay Area Open. Show all posts

Wednesday, December 5, 2012

Setting the scene: BAO narrative event part 1



Here is the first installment of the BAO narrative events Back story. 


A prelude to War

Varro the Forge Lord watched his allies’ ships burn as he stood on the command deck of the Slaughter class cruiser the Hateful Song. The reinforcements from Battlefleet Sargon had arrived and were decimating the Chaos Marine fleet. Denari would soon be firmly back under control of the Imperial forces, although the Ork threat will haunt them for generations.

He thought to himself “you served your purpose; I have what I came to Denari for, die well my twisted brothers.”

The Hateful Song was moving out-system using the systems asteroid belt to cover its exodus. Varro commanded the comms officer to contact the Warlord on the Eater of Souls immediately and relay the following message:

**Priority One Alpha: Hateful Song to the Eater of Souls
Objective captured: STC for the Ferrum pattern Teleportarium recovered
Enroute to rendezvous point
End message**

As the Hateful Song cleared the asteroid belt, Varro leaned back in the command thrown and voxed the navigator. “Set course for the Korath System; make transition to the Warp immediately.”

Sixty-four hours later the Hateful Song transitioned out of the Warp on the edge of the Korath System, the rendezvous point for all the ships Red Crusade fleet.

The Red Crusade had been organized and headed by the Warlord of the Soul Reapers, but the bulk of the participants were from other Traitor Warbands, many derived directly from the original Traitor Legions.

The previous battle on Denari was as much a distraction as it was a mission to capture the STC data for the Teleportarium. It would send the dogs of the Imperium rushing to a Sector that would be far from the actual fighting. For the Korath System is in the Seefra sector just beyond the fringes of Imperial space. The Astonomicon is very weak here making for reinforcement difficult at the best of times.

As the Hateful Song joined the armada Varro was impressed with how many of their Traitorous Brothers had answered the call. He was exceptionally pleased to see no less than twenty ships in the livery of the Iron Warriors. Their siege craft will be exceptionally helpful.

At the heart of the armada was the ancient battlebarge the Eater of Souls, flagship of Warlord Krüg the master of the Soul Reapers and Lord of this Crusade.

Surrounding the flagship in close proximity were four black ships so twisted that their original form was unrecognizable. They were daemon vessels each one carrying a herald representing each of the Dark Gods. These ships have been consecrated with the blood of thousands innocents as a means to anchor the Daemon herald’s of the gods to the material world for the duration of the campaign. 

Varro arrived on the strategium of the Eater of Souls just as the Warlords war council was ending. Krüg’s blood was pumping fast through his twin hearts at the thought of conquest and bloodshed. Varro briefed Krüg on the Danari conflict and while Krüg was not happy at his forces being repelled from the world, at least his Forge Lord retrieved the STC data.

Varro went on the explain that he could retrofit a single Teleportarium on the Eater of Worlds with stolen parts from the Adeptus Mechanicus facility he had acquired on Denari. Krüg smiled manically at the thought of making precision teleportation strikes upon the weakling Imperium. “Make it happen, Varro and failure is not an option” growled Krüg.

Krüg strode onto the bridge of the Eater of Souls commanding the comms officer to send the following message:

**Priority One Alpha: Eater of Souls to the Void Raptor
Aris, set course to the Persiet System immediately! Scout the defensive capabilities of the system, with the fifth planet as a priority target.
End message**

No reply was sent or needed as Krüg watched the Void Raptor and her escorts head for the jump point on the left of the view screen. Krüg was lost in thought “the Seeker has been set to task, now I must consult Xusia to see what the old sorcerer’s foresight has in store for us.”

Tuesday, November 27, 2012

2013 Bay Area Open Narrative event: Raid on Persiet V

Hey guys, it's time to announce the info for the next BAO narrative event. Tickets go on sale soon, I believe Friday, but could be wrong.


2013 Bay Area Open Narrative event: Raid on Persiet V

Participants will help decided the fate of an Imperial Hive world and a secret Adeptus Mechaicus base in the Persiet system on the eastern fringe of the galaxy. Will the forces of the Imperium and the allies save the system or will it be subjugated or worse destroyed by the forces of Chaos and their nefarious allies.

Keep your eyes peeled here on GiF and on the Frontline gaming blog for more background as we drive the Narrative right up to the actual event.

The Forces of Order:
Anything Imperial
Eldar
Tau

Forces of Destruction:
Anything Chaos, including traitor IG should the need arise
Dark Eldar
Necrons
Tyranids (although not present during this fight per the fluff, they will count as warp creatures from the Daemonic incursion.)

Orks are a Neutral force that will be used to balance sides if need be.

Day One: Enter the Killzone

12 Players: 6 Order/6 Disorder

This will be a day of multiple Skirmish games utilizing the Special Operations Killzone set of fan made rules. These missions could be anything like probe the enemy lines for weakness or destroy an enemy communications station.

Missions

There will be 6 missions being run simultaneously; each will have a one hour “time limit” that way every player gets to play all on the opposing team. These missions are vital and the outcome of Day one will have bonuses or consequences on Day two.

Special Operations Groups
These will be full two team special operations groups with a max of 500 points, built out of the Killzone Codex Operatives in tandem with the codex for your army of Choice. (Codex Operatives will have the 6th ed list for the Chaos Space Marines updated by 12/15.)

Killzone Downloads

Day Two: Armies Clash

24 Players: 12 Order/12 Disorder

This will be a large team run event (teams determined on the day of the event) fought over three different battle zones. Each table will be able to effect the others through the use of special mission objectives.

Allowed Armies:
Armies can be built from all current 40k codices including the White Dwarf codex for the Sisters of Battle, and may also include or be built to include units or completely using the army lists in the Imperial Armor books. Units and list may only be draw for Imperial Armor books 5-11, IA Areonautica and the IA Apoc books.

With that said all IA units and lists must use the most current listing for the unit, which includes the Errata listed on the Forgeworld site. So for example the Renegades and Heretics list from the Siege of Vraks uses the update on the forgeworld site.  

All armies are built using the following requirements:
2000 points all armies must adhere to the standard Force Organization chart, you may use the double force organization choice if you wish; You may include allies and may include one super heavy vehicle with no more than 3 structure points. You may not purchase Fortifications; some will already be present on each table. I would also appreciate if all players bring a 500 point sideboard list incase the sides end up being lopsided.

 At the beginning of the game each player will draw a strategy card from the decks that I will provide.

At the beginning of the game each player will draw a Fate card from from decks that will be provided. The Fate cards will add to the narrative of the game allowing each commander some special bonus during the game.

Each table will have a special character for each side created and provided by me. They will represent the army commanders of that theater for narrative purposes.  

Both Events are subject to the following:

WYSIWYG:
 All models are expected to be WYSIWYG as much as is reasonable. Proxies are not permitted. However, counts as armies are acceptable and encouraged. What’s the difference? That can be a tough call to make in some cases. Judges will determine what is acceptable or not and all judgments are final. If you feel your army is questionable, contact a TO in advance to clear any confusion.

Proxies: Using Necron Warriors as Lootas in an Ork army, etc.

Counts As: Using Ultra Marines colored models with Blood Angels rules. Using custom Adeptus Mechanicus converted models with Daemon rules. The key is that everything is easily identifiable and appropriately equipped.  

Painting:
Every army must be painted to a three color minimum and be based. (basing can be as simple as painting your models bases an appropriate color.) We want a great looking event filled with painted models fighting over nice looking terrain.  

Saturday, November 10, 2012

Bay Area Open Narrative event question for Day 1



Here is a repost of the question I asked yesterday on the Frontline gaming site. Please vote, but only if you plan on attending event.

Hey everyone, we’re gearing up for the BAO 2013, and will have all the pertinent information up by the end of the month. Big Jim, the gentleman who runs the 40K narrative event, has a question about the structure of the event.

Hey Guys,
Jim here your friendly neighborhood narrative event organizer with a question to those interested in Day 1 of the BAO event.
The battles taking place on the first day are probing actions meant to test the enemy lines for weakness. I want to put forth two options for handling these phase of the event.
The first option would be to use the 40k skirmish game that I authored and was run at the past two Adepticons. Special Operations Killzone, is a refinement of the ideas that GW put forth in Killteams. Using Killzone will allow all players on the fist day to square off against all players from the opposing side. This event would use the 2 team format with Operation groups of 500 total points.
Links to the Killzone rules:
Rulebook: https://www.box.com/s/6rok2xkf75xneaeu9kex
Codex Operatives: https://www.box.com/s/56fuyjocojhet3vblr7r
Mission/Fate Cards: https://www.box.com/s/9ma7vknk3lmm241418f1
The second option would be to run the event as Combat patrol. Using last years Adepticon version as the basis for the rules, with the exception that the armies will have 500 point values.
Please post your preference below; we will collect votes until 18th of this month. Now I leave the choice in your hands.
Please head over to the Frontline Gaming site and make your vice Known!

Sunday, March 4, 2012

The Bay Area Open Narrative event was a hit!



Yesterday I ran the event, we had 10 players and it was a fantastic, no scratch that a GLORIOUS success!

The planet Delis fell into ruination as the forces of Disorder set everything ablaze in their hunt for the artifact.

One of my favorite epic moments in a game filled with epic moments!

Titus the Butcher staring down a Baneblade; I though he was a goner! Boy howdy was I wrong, Josh the Daemon player rolled the most epic batch of Saves I have ever seen. Titus basically shrugged off 6 Lascannons and 15 heavy bolter shots, although he did lose 2 wounds.

The two sides shaped up like this:

Forces of Order
Tim: Space Marines
Sean: IG
Seath: Sisters
Adan: Grey Knights
Michael: Praetorian IG

The Forces of Disorder
Carl: Chaos Marines
Josh: Chaos Daemons
Aaron: Necrons
Zathras: Necrons
Mark: IG

I will do a full write up later this week, but here are some pics to tide you over for now.






I would like to thank all the great guys that participated in the event for making it a success, you guys are the best!

-Jim

Sunday, February 19, 2012

BAO Special Character WIP: Ganicus the Blademaster



I am getting really excited about the Bay Area Open Narrative event as it draws closer and I finish up more stuff!

How could I run an event involving Chaos and write up special Characters with out including the Soul Reapers! Above is a WIP of the model, his second blade is in a scabbard across his back.

Here are the Rules for Ganicus:



WS
BS
S
T
W
I
A
LD
Save
Ganicus
6
5
4
4
3
6
3
10
2+



Wargear:
·     Chaos Armor (2+ save)
·     Master Crafted Plasma Pistol
·     Frag and Krak grenades
·     Personal Icon (good for any Chaos unit; CSM or Daemon)
·     Gladiatorial Power Blades:  Ganicus carries a pair of expertly fashioned power blades; he uses them with deadly precision. They count as a pair of Master Crafted Lightning claws.

Special Rules:
·     Fearless
·     Independent Character
·     Runes of Chaos (4+ Invul save)
·     Feel No Pain
·     Furious Charge


Thursday, February 16, 2012

Terrain WIP for the Bay Area Open Narrative event.

So the battle on Delis is raging over three distinct battlezones. These are two buildings we are working on for the Desert city battlezone. For inspiration we have looked too the modern middle east, ancient Egypt and everyone's favorite "retched hive of scum and villainy" Mos Eisley.

We have also decided to do something I rarely if ever see on a 40k tabletop. At least half of the buildings on the table will be intact with little to no battle damage on them; while the other half will be divided between ruins and battle damaged buildings.


As you can see they are not finished yet, but are shaping up nicely. Over the next few days I will walk you through the completion of these buildings. We will be adding pipes, cables, more trim and other interesting little details to these before they are textured then painted.

We do have about 6 finished buildings already, but no pics until right before the event. I know I am a tease!

Friday, February 10, 2012

Bay Area Open Narrative event Audio track

Here is an audio track my buddy Jeff did for the Bay Area Open Narrative event that I am running on March 3rd. I hope you like it.
Below is the link to the Bay Area Open site where you can purchase tickets and find out more about the events!

Thursday, December 15, 2011

BAO 2012 Narrative Event


I am proud to announce that I have teamed up with the Bay Area Open to present a narrative gaming event for those gamers who enjoy a more laid back story driven day of gaming.

Participants will help decided the fate of a small star system on the eastern fringe of the galaxy. Will the forces of the Imperium and the allies save the system or will the system be subjugated or destroyed by the forces of Chaos and their nefarious allies.

This will be a large team run event (teams determined on the day of the event) fought over three different battle zones, utilizing what we like to call an Apocalypse lite format. This means that you will be able to use Apoc formations and some Apoc units, but must follow the restrictions listed below.  

Allowed Armies:
Armies can be built from all current 40k codices including the White Dwarf codex for the Sisters of Battle, and may also include or be built to include units or completely using the army lists in the Imperial Armor books. Units and list may only be draw for Imperial Armor books 5-10 and the IA Apoc books. Players may choose Apocalypse formations if they wish; either from the Apoc books or the GW website.

With that said all IA units and lists must use the most current listing for the unit, which includes the Errata listed on the Forgeworld site. So for example the Renegades and Heretics list from the Siege of Vraks uses the update on the forgeworld site.  

All armies are built using the following requirements:
1250 points and must include an HQ and one troops choice and may include one superheavy vehicle with no more than 3 structure points. Each army may also include one Spearhead formation as listed in the spearhead rules on the games workshop site. I would also appreciate if all players bring a 625 point sideboard list incase the sides end up being lopsided.

Players may not purchase stratagems individually, however if the player is taking an Apoc formation that comes with stratagems they still benefit from them. At the beginning of the game each player will draw a strategy card from the decks that I will provide.

At the beginning of the game each player will draw a Fate card from from decks that will be provided. The Fate cards will add to the narrative of the game allowing each commander some special bonus during the game.

At the beginning of the game each player will draw a Mission card from decks that will be provided. These will provide each player with a secret agenda that will benefit their team upon completion.

Each table will have a special character for each side created and provided by me. They will represent the army commanders of that theater for narrative purposes.  

WYSIWYG:
 All models are expected to be WYSIWYG as much as is reasonable. Proxies are not permitted. However, counts as armies are acceptable and encouraged. What’s the difference? That can be a tough call to make in some cases. Judges will determine what is acceptable or not and all judgments are final. If you feel your army is questionable, contact a TO in advance to clear any confusion.

Proxies: Using Necron Warriors as Lootas in an Ork army, etc.

Counts As: Using Ultra Marines colored models with Blood Angels rules. Using custom Adeptus Mechanicus converted models with Daemon rules. The key is that everything is easily identifiable and appropriately equipped.  

Painting:
Every army must be painted to a three color minimum and be based. (basing can be as simple as painting your models bases an appropriate color.) We want a great looking event filled with painted models fighting over nice looking terrain.  

Scoring:
 Objectives will be scored at the bottom of every game turn. Objectives held by a troops choice are worth 2 points, any other unit may score objectives with a worth a value of 1 point gained.