Saturday, January 23, 2010

Mini-dex update info 1/23/10


Hey guys, sorry the January update is running a bit late. Here is a list of some of the Changes that will go into the update, I'll be posting on Monday.

Wargear
(In addition to the Wargear listed on pages 81-88 of the Codex Chaos Space Marines)

Demo Pack: They may be relatively small and compact, demo packs are extremely destructive. Usually used to breach the wall of enemy fortifications, they are also fantastic against enemy armor.

Warp Conductor: The Psychic Hoods that the Apostles of Malevolence possessed during the Great Crusade have been long since discarded as they had fallen into disrepair. Leaving the forces of the Soul Reapers vulnerable to the psychic powers of their foes. This has been the case until recently, on Ehdan the Dark Mechanicus uncovered an ancient STC for a warp conductor. It was used as a dampening field to keep warp fiends from being able to manifest. The Dark Mechanicus have reworked the design to fit into the mounts for the old Psychic Hoods.

An Apostle that possesses a Warp Conductor may nullify any psychic power on a 4+ that is used within 12 inches of the Apostle. Additionally if a 1 is rolled as a result, the Sorcerer suffers a S7, AP2 attack.


Psychic Powers


All Apostles of Malevolence may use one psychic power a turn. The only exception is if they have been upgraded to a Master of Sorcery, and then the Apostle may attempt to use two powers a turn. All psychic powers are used following the rules given in the Warhammer 40,000 BRB.

Apostles of Malevolence may choose from the following Powers found on page 88 of the Chaos Space Marine Codex:

Doombolt
Warp Time
Wind of Chaos
Gift of Chaos

Chains of Torment: The Apostle creates small warp rifts under his foes, launching ethereal chains that rend flesh to the bone in an attempt to drag the targets into the warp.

Chains of torment is a shooting attack that may target any non-vehicle unit, with the following profile:

Range 18, Strength 6, AP 5, Type: Assault D6+1, Pinning

Added to the HQ section of the CSM codex replacing the Sorcerer entry on Page 93.

Apostle of Malevolence
Same stats and options as the Chaos Sorcerer minus the Marks of Chaos, with the following additions.
Upgrade options:
Master of Sorcery: 20 points
Warp Conductor: 15 points

Psychic power: Chains of Torment 25 points

We are still debating the addition of Chaos Cultists, but may add them to at least get your take on the idea.

4 comments:

  1. This is a spur of the moment thing, but what if instead of a S7 AP2 attack a demon from the warp manifests itself on a 1 and attacks the closest model until dead? A CC only deamon.

    A good or bad idea? Felt it would reflect the perilous and random nature of the warp fairly well.

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  2. I really like the misfire result - however,I two things:
    1)The range should be at least 18 inches. I understand the desire to make it weaker than the Loyalist version, but at least make it viable against most short range psychic powers.
    2)The attack should be a small blast marker attack, Str 7, AP 2, Small Blast Marker

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  3. Great ideas and feedback guys!

    Magilla, I really like those ideas and I'll pass them along to the boys this afternoon. We had originally had wanted the range to be 18, but shortened it for some reason.

    The only trepidation I have about the blast marker is what to do if the Apostle is mounted in a transport.

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  4. If in a transport, I would assume that the enemy is allowed to place the blast marker on the vehicle and then you roll for penetration as normal.
    Just an idea.

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