With all these posts about skirmish gaming 40k with Killzone or Kill Team, I would be remiss if I did not cover the topic of modeling your units.
You could very easily just use models from your existing 40k armies, and this is a fine way to get started. I think the true beauty of these small scale games is the opportunity to create unique models to use in the games. It can also be the perfect opportunity to pull out some old minis and put em on the table, like the Ogryn I showed above!
The modeling could be as simple as making each model have a different pose to really complex kit-bashing conversions with dynamic posing.
Giving life to the story element of these mini campaigns with these unique models can make the games that much more memorable!
Making each team member an individual will also help in keeping track of which models have special upgrades. Plus it also will aid in the story driven system even more as the model gains experience and gets more abilities as the campaign progresses.
It might be tough to create a unique force for some armies like Necrons and Nids. With a little creativity even those forces can have character.
So over the next few weeks I will be modeling two Spec Ops Groups for Killzone.
I have started the first for my Space Wolves, which I will be showing on the Space Wolves blog very soon.
For the Second force I have decided to model a Tyranid hunting group. The only two things I know will be going in is for sure are a Warrior with a Bonesword and Lashwhip as the leader and at least 3 or 4 Genestealers. Creating unique models in a Nid force does pose a few challenges which is why I have chosen it as my second force.
Edit for B.smoove, Ogryn "Rain Grenades"