Sunday, March 7, 2010
To pod or not to pod?!?
The topic of adding drop pods to the Soul Reapers has been brought up many times. Most recently by Magilla Gurilla and Derina, while I agree with the sentiment, I have never really tackled the concept.
There are many things in 40k that baffle the mind when it comes to the differences in wargear between Chaos and Imperial Space Marines. Currently it seems that the second a Space Marine turns traitor he forgets how to maintain his wargear; so he discards drop pods, land speeders, storm bolters, landraider variants and the list goes on. Lets not forget he forgets basic doctrines like combat squads and tactics; plus he forgets that he knows no fear.
I understand that GW are trying to make both armies different, but there comes a time where the suspension of disbelief doesn't quite cut it any more. Especially with the current regurgitation that is the Chaos Space Marine codex, that swaps the focus to more recent renegades over the original traitor legions.
So my original choice was to forgo this issue in an effort to no be overly ambitious. I am now at a point where everything else in the mini-dex seems pretty well balanced and maybe trying something ambitious is needed.
There are a couple of ways I could add drop pods to the Soul Reapers; I could add a special Planetary Assault rule, that would force all units to deploy by drop pod or deep strike forgoing any sort of tanks in the army. Or I could just add them as a transport option just like in the codex SM.
Then I have to decide if I want to use the FW IA rules for the Dreadclaw or just use the SM rules for a drop pod. I am leaning toward the latter option as the FW IA rules seem a bit clunky in game terms.
So what do you guys think?
More thoughts on adding a few more options tomorrow.