Grimblood was a special character in the second edition Space Wolf codex. His story always inspired me to build his Great Company. Since I am rebuilding my Space Wolves to represent his Great Company, I figure I should make a homebrew set of stats for him. This will be the first of three homebrew characters for the Space Wolves that have been forgotten to hallowed antiquity.
Kyrl Grimblood became a Wolf Lord during the age of Apostacy. During this time many false prophets came to power, but none as powerful as the Apostate Cardinal Bucharis. His rampage into the heart of the Imperium was halted on Fenris. For three years the forces of Bucharis lay siege to the Fang. The Space Wolves could do nothing to break the siege. Although they tried many time to breach the attackes’ lines. Eventually it was Kyrl Grimblood who saved the Fang.
Grimblood’s Great Company had departed the Fang five years earlier, on a mission into the Eye of Terror. Now he returned as the besieging forces of Bucharis mustered for the final attack. Grimblood’s Great Company smashed into the flanks and rear of the enemy army, scattering tens of thousands into the forests of Asaheim. To finally seal their fate, the besieged Space Wolves broke out, and the battle was won. Of those that escaped the Space Wolves none would survive the wolves of Asaheim.
Grimblood had saved the day and possibly Earth itself. It was not the end of Bucharis, whose armies were as numerous as the stars in the sky, but it was a setback. Other heroes would defeat the Apostacy on other battlefields, yet the victory of Kyrl Grimblood would herald the rebirth of a unified and powerful Imperium.
WS-6, BS-5, S-4, T-4, W-3, I-5, A-4, LD-10
Frag and Krak grenades
Belt of Russ
Wolf tooth Necklace
Wolf Tail talisman
Saga of Majesty
Providence of Russ
Providence of Russ: Kyrl has a knack for amassing his forces in the right place at the right time, granting him the ability to destroy his foes by catching them off guard. Some would say that is comes from his tactical genius, but he believes it comes from Russ himself.
Any Space Wolves army that includes Kyrl Grimblood may use the Outflank rule on any unit placed in reserve. Additionally the army adds +1 to its reserve dice rolls to determine which units arrive every turn.