Tuesday, December 23, 2014

Welcome Mike to the Blog as a Content Contributor



I’d like to welcome my good friend Mike aboard, as a new content contributor to Galaxy in Flames.



He originally played Warzone back in the 90's when the first editions were out and new, that eventually brought him to play other games as will happen. However the release of Warzone Resurrection has reignited a passion for gaming that had been dulled in him for quite some time.

I am going to let Mike introduce himself in his own words:


“Well hello out there, thanks Jim for asking me to contribute to your blog.

Well I’ve been demoing for Prodos Games as a Crusader now for about five months, in that time I appear to have become possessed, I have produced a ton of scenery to add to the demos we have been running, a jungle based table to represent Venus, including habitation, disused landing pads, containers and lots of scatter pieces.

Warzone Resurrection benefits from a mass of terrain, bring an element of realism to the environments the forces fight over, long gone are the open field for combat that the medieval to American civil war. These fights take place up close and personal.

Cheers, Mike”


As you might have guessed he is a keen terrain builder as well and will be sharing plenty of awesome hobby content with us here. He is currently working on a war torn cityscape for Warzone Resurrection.



He currently plays Capitol, Cybertronic and Mishima as his factions for Warzone Resurrection. He has quite a sizable Capitol force!

Everyone please give Mike a warm welcome!


Until next time keep your powder dry and lead flying!

Monday, December 22, 2014

Can you survive the Warzone's of the future?

Check out the Warzone Resurrection promotional video that in gives you a rundown of the Mutant Chronicles universe and its factions all in under 3 minutes!


Check out the Prodos Games website: http://prodosgames.com
Follow us on Twitter: https://twitter.com/ProdosGames

Like a Phoenix from the Ashes



I’ve decided to not let some jerk ruin my place to share my gaming thoughts. So I am reactivating Galaxy in Flames. I won’t promise a ton of content, but I will be posting again. Mostly it will be Warzone Resurrection coverage as that is what I am playing most these days.

However the coverage could cover anything wargaming related like 40k, WFB, Flames of War to other historical games.

Cheers,
Jimbo

Monday, September 8, 2014

Farewell to all my Blogger friends

This is the end of Galaxy in Flames. Someone has reported every single fan document I have shared with you guys over the years as a violation of copyright and has gotten my Box.com account permanently suspended. Without those 40k resources there is no reason to keep this blog going.

I have moved on to bigger and Greater things with Prodos Games, Warzone Resurrection and Aliens versus Predator. I am a very busy guy now, and really do not have time to blog. So the blog has been virtually dead for almost a year.

Eventually when I have a bit more time I may come back to blogging, and I figure I might as well have a clean slate when I do.

I would like to thank everyone that has followed my journey here for doing so, because of GiF I have made some incredible friends that will remain with me even without blogging. If it were not for Galaxy in Flames I would have never gotten into podcasting either which was great fun. This has been a great experience thanks again!

In the next week or so I will be pulling the blog down, thanks for the wild ride guys I really appreciate it!

Cheers,
Jim

Friday, August 8, 2014

Warzone Resurrection the basics



I have had a few people ask me to give a very basic rundown of Warzone Resurrection when it comes to table size, model count, game play and cost. So here is the quick rundown.

Warzone Resurrection is typically played on a 4x4 table but has rules to expand it to a 6x4 for large games. Armies can contain as few as 12 models up to 30 models, it seems that 1k points is becoming the standard game level, but some people are pushing that lately up to 1250pts which I personally think is the sweet spot for WZR.

The rules and army lists are available for free on the website, so you do not have to rush out and buy them right away unless you are dieing to know the fluff right out of the gate. So you can literally start playing for around 75 USD that will get you a faction starter and a set of Warzone templates.

Warzone uses a unique resource mechanic to be able to activate special skills or give models extra actions. It really causes you to think about their expenditure. There is also an advanced version of the game that introduces a card deck that each player can build. This allows for new tactics and strategies; adding special Wargear to units, or special skills or the ability to effect the whole battle field with things like a Solar Eclipse that shortens all LOS or an Earth Quake that effects all movement and many more table wide effects.

The game uses an alternating activation system; so you activate a unit do the models actions then you opponent does the same until all units have been activated. The game is D20 based so you have a wider variety to work with for skill numbers.   

Bottom line is Warzone Resurrection is inexpensive to jump into compared to many other major games and has some really dynamic game play that will keep you interested. 

Until next time keep your powder dry and lead flying!

Thursday, July 31, 2014

What I have been up to



I have been working my new job with Prodos Games for a few months now and have been busy as heck. Prodos Games are the people who brought back Warzone and late this fall Aliens verses Predator the boardgame and wargame. It is like a dream come true to work for a company that is making two sci-fi settings that I adore as miniatures games.

I am their US Marketing and Sales Manager, things are finally starting to roll and the first five shops should have product shortly. I am working on many others as I type this. Additionally I get to help write rules and do the groovy behind the scenes stuff as well!

So as you can imagine my gaming and hobby time is filled with Warzone Resurrection. This past weekend I attended the Bay Area Open and ran Warzone demos all weekend, it was a total blast! I even made a few new shop contacts for stocking Warzone, so this was a bonus to a great two days of demoing. Here are a few pics from the weekend:










Now on to things 40k, I still love the 40k universe and will still be playing on occasion but as you can imagine the new job will keep me busy. 40k Killzone is dead until I have the time to write a make your own army list out of the codex set of stipulations, cause I just cannot make updates for every single codex.

30k Killzone will get an update and official PDF by October, I still need to order the latest HH book from Forgeworld. I can reasonably update it with only one book arriving every year. 

Finally I am going to try to post once a week from this point forward, more if I can.

Until next time keep your powder dry and lead flying! 

Tuesday, April 22, 2014

Warzone Resurrection Painting Challenge Month 2

Sorry for the delayed post so late in the month. I have been having computer issues and script issues with Blogger.

So I we are taking this month off as I never got a start date post and people have been confused. The Challenge will resume on 1 May.

More Capitol from Klas



Bauhaus from Christopher
Paul's Capitol

Richards Behemoth

Mikes Capitol Heavy Infantry






I am updating my models as my hand twitching has stopped for the time being and I want the models to look up to my normal standard. So an individual post for them soon.

Monday, March 31, 2014

New game Aetherium Kickstarter coming April 1st


My very close friend Brian and his friends have created a new game company called Anvil 8 Games. They are about to unleash their first game on the world via Kickstarter tomorrow on April 1st, here is some info and art for this great new gaming universe!

Aetherium is a tabletop miniatures board game played on customized battle map and schematic tile system that responds directly to the will of the players during the game. Players control one of two evocative factions and battle across a profound virtual landscape. Aetherium unfolds with a dynamic and intuitive “one roll” combat system.

We have compiled a series of story driven scenarios to take you through the game itself, but the unique structure ensures that no two experiences, no two games, can ever be the same.




In the Aetherium, players will:

- Remain constantly engaged in an alternating activation sequence that never pauses for conventional turns.




- Strategically program activation cards in order to anticipate your opponent’s movement, and to sequence your software as you lead your team on a bold run into the Aetherium.

- Control between 10-25 highly detailed, beautifully sculpted miniatures to represent your unique team of cyber personalities and affiliated programs.

- Engage in a daring struggle for control of an ever-shifting landscape, set against a backdrop of mind-crushing quantum noise.



-  Struggle for control of the psychological reality itself, while managing your resources to push your collective and to manipulate the terrain to its utmost.

- Revel in unmitigated glory.