
I am furiously trying to finish up work on a play test version of the mini-dex that has been asked for. I'm really working hard to make sure all the Special Characters are in it and have been play tested at the very least.
Updated 12/03/09
Here is Krüg as he will appear in the play test mini-dex.
Warlord of Chaos
Midus Krüg, Captain of the World Eaters Seventeenth Great Company, took the failings of the Heresy bitterly. He was outraged over being forced to retreat from the Walls of Terra only to hide like dogs and cowards in the Eye of Terror. What struck deepest was the slow decent of his Legion. Though the World Eaters were never famed for their professionalism, their conduct or combat tactics, to those within the Legion, there was a core of pride and honor within combat. The Legion's embrace of the Chaos God Khorne had removed all such valor and turned the World Eaters into blood seekers and madmen.
Watching the infection of Khorne enter the ranks of the Seventeenth, Krüg decided action was required. Removing his forces from the Legion's fleet, he risked the lives of his brothers to make sure they would not become the fools that his Legion were to become. His actions were gratified when news of the slaughter upon Skalathrax. As the rest of the Legion turned upon itself, the Seventeenth headed deeper into the Eye of Terror.
Coming upon the daemon world of Terkerak, the Soul Reapers faced their first battle as an independent force. Krüg took the planet by rights of conquest, slaying its former lord, Malekhi, in single combat. While exploring the temple Malekhi had formed for himself, Krüg found many passages scribed on the walls about 'reaping souls for the Lords of Chaos'. Believing a greater power than fate had brought him here, the Seventeenth would forever be known as the Soul Reapers.
The texts within the temple told how Malekhi had managed to come to power and he planned to further it through possession of the artifacts of Salmora. The Salmora was a very powerful ancient Daemon Prince; he found and created a total of 12 artifacts. He used the artifacts to wage war against the chosen champions of each of the Dark Gods, in an attempt to ascend to godhood. Seeking the authority to reunite his Legion and destroy the foul Imperium, Krüg left his new domain in search of the artifacts.
Using the cover of Abaddon's First Black Crusade to sneak past Imperial defenses, the Soul Reapers have been leaving burning worlds all over the Imperium for ten millennia
Krüg the Beheader
WS 7
BS 5
S 4
T 4
W 3
I 5
A 3
LD 10
Points 210
Wargear:
Terminator armor
Twin Linked Bolter
Personal Icon
Daemon Scythe Golornagoth
Soul Stone of Salmora
Runes of Chaos
Special Rules:
Fearless
Independent Character
Warlord
Daemon Scythe Golornagoth: One of the twelve powerful artifacts that were once carried by the Daemon Prince Salmora; he used the scythe to rip the souls out of his enemies.
The Golornagoth is a Daemon weapon that grants the bearer an additional D6+1 attacks and +1 strength in assault, any unsaved wound caused by the Golornagoth will kill multi wound models on a 4+, no matter how many wounds the model may have remaining.
The Soul Stone of Salmora: Krüg has bound himself with the Soul Stone in order to increase his power over life and death.
The Soul Stone grants Krüg the Eternal Warrior USR found on page 74 of the MRB.
Runes of Chaos: The inside of Krügs armor is incrusted with many Chaos runes to protect him from the enemies of Chaos. During the inscription ritual 4 psychers are sacrificed and their souls bound to the armor one dedicated to each of the Dark Gods.
Runes of Chaos grant the bearer a 4+ invulnerable save in addition to his armor save. Furthermore if the bearer of Runes of Chaos or the unit he is with is affected by an enemy psychic power, the power is nullified on a 5+ dice roll.
Warlord: Krüg never enters the field of battle with out his personal bodyguard the Usurpers. The Usurpers have been handpicked over ten millennia from the most powerful warriors that the Soul Reapers have to offer.
If Krüg is included in a Soul Reapers army it must include a squad of Usurper bodyguards. In addition to this one unit of Chaos Terminators may be taken as a Troops choice.
Krüg believes the ancient expression that says, "keep your friends close and your enemies closer". His bodyguard is hand picked from the most powerful warriors that the Soul Reapers have. Each one has risen through the ranks attaining great skill and loyalty amongst their troops. Keeping them close at hand a grouped together Krüg has kept them from challenging his authority through their own rivalry and distrust of one another.
Usurper Bodyguard are all selected out of the Terminator listing on Page 94 of the codex CSM, all Usurpers must be upgraded to champions. They always count as an Eilte choice.
Unit type:
Infantry
Number/squad:
3-8
Wargear:
Terminator armor
Twin-linked bolter
Power weapon
Options: (all options are listed in the Terminator entry on page 94 of the Chaos Space Marine Codex.)
The only Change to the options listed in the codex CSM it that the Usurpers may take one heavy weapon for every 4 models in the unit.
Special Rules:
Fearless
Transport:
Chaos Landraider





















