Friday, December 9, 2011

Killzone True Skirmish



So I have been chatting with the guys about finally getting to the advanced “True Skirmish” version of Killzone. We have been batting around some mechanics, the one thing that the “TS” version of Killzone will have is a “phased” turn sequence. Where one player will activate a model/unit do its turn then the 2nd player will activate a model/unit. Alternating activations until every model/unit on the table have a turn.

When activated a model will be able to perform 3 actions from a list included in the rulebook; these include things like moving, shooting, fight in melee and overwatch.

Things we are heavily considering: (none of them are a sure thing.)

We are pretty sure the “TS” version will do away with the codex errata system; it will be replaced with an actual book or Codex of armies that represent the forces of 40k.

With the new army book we are debating creating a new stat line and realigning the points values with an entirely new system. The points realignment will probably happen, since the points system of 40k is jacked up and arbitrary anyhow.

The D10 will more than likely make an appearance alongside the trusty D6 in the new version.

You will be able to group models together into adhoc squads.

Ditching the clunky cover save system for hit modifiers for shooting.

Until next time…

Thursday, December 8, 2011

Angels Encarmine Commission Part 2

Here is the second part of Snake's AE commission. Magnetized dozer blade for a Rhino and a Las/plas turret for the back.
Magnetized Sang Priest
Rounded out by Mephiston!

Tuesday, December 6, 2011

Angels Encarmine Sternguard

Hey guys here is an AE Sternguard squad that I have painted for Snake Eyes over at Tabletop War.




I tried my best to mach the color of the original models. I used the same colors as the original but still ended up slightly redder and brighter: even after 3 washes of red over the top!



Five of these guys have Chapterhouse Studios magnetized combi-bolters, I think they look pretty good! Be warned though you have to drill out all the holes for the magnets in the gun part of the weapon and it is a pain.

One final note, this darned cold weather is killing me, I had to brush seal these models because of it, and that takes close to 24 hours to fully cure.

Tomorrow I will post up the rest of this commission.

Saturday, December 3, 2011

Check out the Killzone playtest give away



Brian is running a give away for Killzone on A Gentleman's Ones. It's really easy to enter play a game of killzone, use the form provided in his post to report you game and bam, you are entered in the give away. First prize on the table is a NIB Stormraven!

So Check it out!

Saturday, November 26, 2011

Killzone V2 available for some hot skirmish action




Get 'em while they are hot!

A newly revised and updated Special Operations: Killzone Core Rules and Errata is available for download. These revisions and updates improve on the basics of the Killzone dynamic, but also account for the player feedback about extremely modest hiccups that were encountered over the last year, as well as bringing all the new codices into line.

This update includes:

The revised ruleset includes revisions to: wargear, skills, overwatch, team selection, themes, deployment, mission points, victory conditions, and much, much more. We have worked very hard to hone the dynamic, and I am quite proud of where we are.

The revised errata include new lists for the Grey Knights, Sisters of Battle, Necrons and a special operations team for the Inquisition.

Also outlined is an entirely new card system that includes deployment options, primary missions, secondary missions, tertiary missions and rounded out by the wildly cinematic fate dynamic. We have rolled the Missions into the Core rulesbook.(The card decks will follow shortly.)

To download the files follow this link to the TCP Killzone page you want the V2 versions of the PDF's.

We have left up the old V1 cards, missions book and Adepticon 2011 missions for anyone that may want to have them.

Sunday, November 20, 2011

The home stretch: Killzone fans rejoice!



Brian and I have been hard at work on the next version of Killzone. We have hashed almost everything out and editing and formatting is about it. We have updated the rules and missions. We have finally got all the FAQ's done for all the codices; Grey Knights, Sisters of Battle and Necrons. We have even included a specialist Inquisition henchman list out of the GK codex.

The plan is to have the PDF's in your hot little hands by Friday 11/26.

Friday, November 11, 2011

Healthy Gamer Challenge update 11-11



Howdy health fans!

It's been another two weeks so time for another update. I have hit a plateau on the weight loss side of things, as I have lost none in this cycle. Now that is always to be expected when losing weight so I am not worried one bit.

So I will be changing up my exercise routine a bit in the next two weeks. I'll still be walking, although the weather has forced me indoors on the trusty old treadmill. I will be adding some light weight lifting to help firm and tone in the areas I have lost in, so I don't end up with any saggy areas. This will also increase the amount of exercise that my body is doing and should spur my body back toward burning more calories.

Now that I have shared it is your turn. How have you guys been doing?

Friday, November 4, 2011

Killzone links temporarily removed



Hey guys sorry for any inconvieniences but I have removed the links for the Killzone PDF's. So that there is no confusion for the 2012 Adepticon Killzone participants.

Brian and I are hard at work on an update to the system including a few long overdue Errata updates. Sorry for the delay life has gotten in the way.

We should be able to have these up in the next 7-10 days, so keep your eyes out for them.

Cheers,
Jim

Thursday, October 27, 2011

Healthy Gamer Challenge update 10-27



Hey guys time for another update, sorry for the delay, family issues have been thick.

So over the past three weeks I have only walked about 40 miles, but have dropped another 7 pounds. Bringing the total loss to 62 making my current weight 313 pounds. I am stoked that I am close to breaking the 300 pound mark.

I am feeling great, I am almost starting to feel like myself again. Being this heavy can really drain on you emotionally, but I can see light at the end of that distant tunnel.

Blackmoor
gave the challenge a shout out this week and has already lost himself 20 pounds, congrats dude keep up the hard work!

So hows about the rest of you guys?

Friday, October 14, 2011

AoV Librarian Terminator






Here is a Librarian for Magilla's Angels of Vengeance army. I have finally finished him. I feel bad that it has taken so long, but my injuries have slowed my painting significantly. On top of that this is a repaint as the US post office lost the package with the original miniature and there has been no sign of the package in a search conducted by the USPS.

I'd like to thank Mags for his patience in this time of recovery for me. I had hoped to send him last week, but as you can see that did not happen, my left hand has been shaky from all the rehab and pain. He will be trucking his way to SoCal on Monday via UPS or Fedex!

I went with a slightly darker blue for the armor to match the broodish nature of the AoV's black armor. I have noticed that I forgot to paint his teeth and need to touch up few minor things, grr....

I really like the way the glow on the staff script/whirls turned out

Thursday, October 6, 2011

Healthy Gamer Challenge update 10-06



Ok guys it has been two weeks and it is time for an update post! I have been as busy as I can be juggling the pain from rehab and the weather.

I have walked a total of 25 miles during this period and have lost another 10 pounds. Bringing my total weight loss to 55 pounds.

So my staring weight was 375 and I now weigh 320, I am happy for the loss.

Every week I find myself having more energy to burn.

As soon as my rehab is done on the 14th, I plan to start jog walking in an attempt to strengthen my cardiovascular system even more.

So what have you guys been up to? Have you gotten up from your desk and game tables getting a bit more active? How about those typical gamer snack, have you swapped any for healthier choices?

Share your experiences below if you'd like.