Showing posts with label Tyranids. Show all posts
Showing posts with label Tyranids. Show all posts

Sunday, August 8, 2010

Killzone Errata: Tyranids



This errata is surprisingly short, I am sure I missed something.

These are the initial changes to the three 5th edition Tyranid list for Killzone.

Disregard the Instinctive Behavior rules for games of Killzone.

Horamgaunts may move an additional 2 inches when running in clear terrain. (This is to offset the extra advantage they usually benefit from with their Bounding Leap special rule.)

The Lictor and Ygmarl Genestealers have following changes.

If the scenario does not allow reserves replace these units special deployment rules with scout and infiltrate. If the scenario does allow reserves they use their normal rules.

If I missed anything you can think of, please let me know.

Also here is an FYI for you guys, I have posted pictures of my Space Wolf Spec Ops Group over on the Space Wolves Grey blog. So why don't you head on over an let me know what you think!

Cheers,
Jim

Monday, December 7, 2009

Tyranids on the horizon



I have been so busy working on the Soul Reapers that I have totally ignored the Rumors for the new Nid Codex. Since the imminent release of the new Nid codex is so close, GW have shifted units around on the website to their new location in the Force Org. It looks like this:

Updated Product List

HQ
Hive Tyrant
Tyrant Guard

Elites
Pyrovore
Hive Guard
Lictor
Death Leaper
Zoanthrope
Venomthrope

Troops
Tyranid Warriors
Genestealers/Broodlord
Termigants
Hormagaunts
Ripper Swarm

Fast Attack
Gargoyles
Raveners
The Red Terror


Heavy Support
Trygon
Carnifex
Biovore

I’m not going to speculate on the current rumors, but I must say that Nid Warriors as a Troops choice makes me giddy! I have 15 of them waiting for me to build when I tackle my Nid Army in Mid 2010.