Thursday, August 5, 2010

Killzone Errata: Codex Space Marines, Space Wolves and Blood Angels

These are the initial changes to the three 5th edition Marine lists.

Teams purchase individual models from the Elite, Troops, Fast Attack and Heavy Support unit selections in their codex. A little basic math skill will be required to figure out some individual points costs.

For example a Marine Tactical squad sergeants cost is determined by subtracting the cost of the 4 standard marines from the squads base cost. So the cost for the Marine sergeant is 26 points. (90-64=26)

There is no minimum number of models to unlock special or heavy weapons options. For example you could take 2 tactical marines and arm one with a melta gun and the other with a missile launcher.

There are no free weapons upgrades for Tactical squads, Grey Hunter and Blood Claw packs. These weapons must be purchased from the following points list.

Special Weapons:
Melta gun……….5pts
Plasma gun……...10pts

Heavy Weapons:
Heavy Bolter…………5pts
Missile Launcher……10pts
Plasma Cannon……..15pts

Any upgrade items that affect the whole unit like the Wolf Banner use the Area Effect Rule in the Basic Killzone rules.

No model may Deepstrike or Teleport unless the Killzone scenario special rules allow them to.

There may be other issues that crop up, but this is a good starting point. I am sure that I will add to this in the future.


  1. I like these flat costs.

    One question for you: Say I want to have a team led by an apothecary- is that legal? The only reason I ask is because the command squad isn't particularly in a FO and it also can only be taken with the captain. Let me know!

  2. You cannot use an apothecary to lead your force, but you could use the model to represent a marine equipped it with the Medi-pack upgrade.

  3. That's a good point! I guess it really wouldn't be that different, either.

  4. The base rules say that no more than two models can be jump infantry... and BA don't get any special exemption for this? Doesn't that kind of gimp their codex, since their primary Troops choice and an awful lot of their other selections all can fly?

  5. AbusePuppy, Thanks for the comments, I'll address this in a new post tomorrow.